Sebastian Wittig
Sebastian Wittig
3D Artist
Orlando, United States

About

I am a 3D Artist focused on creating high-quality, production-ready assets for real-time applications. I have experience on a wide variety of projects and can take assets through the full pipeline from ideation to final renders.

I specialize in realistic characters and creatures, with an emphasis on strong form, detail, and visual storytelling. Combining artistic vision with technical execution, I aim to create assets that are both visually compelling and optimized for game engines.

I’m continuously refining my skills to grow and learn from new experiences.

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Skills

Rendering3D ModelingCharacter ModelingCreature ModelingDigital SculptingTexturingSculptingRetopologyMaterial Creation

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
Xgen
Xgen
Texturingxyz
Texturingxyz

Productions

    • Video Game
      Host
    • Year
      2022
    • Role
      Art Lead
    • Company
      Goblin Interactive
    • Video Game
      The Deep
    • Year
      2021
    • Role
      Lead Artist
    • Company
      High Pressure Studios
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